AWAY PRESS KIT

Welcome to AWAY's press kit! We tried to cover the essentials, but if you need any additional information feel free to reach out to us at info@breakingwalls.co and we'll happily make it available.

Download press kit here (screenshots & logos)

DESCRIPTION

AWAY: The Survival Series is a 3rd-person adventure game that takes you on a sugar glider's journey to save its family.

Step into your own personal nature documentary as you sneak past predators, hunt down your prey, and glide among the trees, all while a narrator describes your every move.

Every step of your story will take you deeper into the wild, where you will face new environments, new enemies, and new challenges. But beware of the dangers that lie ahead...

FACTSHEET

Developer:
Breaking Walls
Based in Montreal, Canada

Release date:
September 28, 2021
Available now!
PC, PlayStation 4, PlayStation 5

2022:
Xbox One

Platforms:
PC, PlayStation 4, PlayStation 5, Xbox One

Game Engine:
UE4

Genre:
Adventure (Single Player)

Languages:
English, French, German, Italian, Spanish. Portuguese, Russian

Website:
awayseries.com
AWAY on Steam

Social:
Facebook
Twitter
Instagram
Reddit
Youtube

Regular Price: TBD

FEATURES

  • Single-player, story-driven adventure

  • 5-10 hours of gameplay

  • Play as a sugar glider on a journey to save its family

  • Narrated like a nature documentary

  • Follow the main story, or embark on various side-quests to uncover the mysteries of AWAY’s abandoned world

  • Run, jump, climb, and glide through beautiful environments

  • Explore a living, breathing world full of unique species of plants, insects, and animals

  • Hunt small prey, fight larger enemies or use stealth and agility to get past apex predators unnoticed

  • Photomode - Includes comprehensive settings including depth of field sliders and filters to ensure you get that perfect shot!

  • Experience short gameplay sequences playing as other creatures in the wild, such as beetles, lizards, crabs, and more…

  • Enchanting orchestral soundtrack by award-winning composer Mike Raznick, who also worked on BBC’s Life and Planet Earth II

VIDEOS

SCREENSHOTS

LOGO

STUDIO

Breaking Walls is an independent game studio founded by industry veterans in Montréal, Canada, an international hub for innovation and expertise in game development.

With decades of experience working on AAA titles such as Assassin's Creed, Prince of Persia, and Far Cry, our team has a passion for creating immersive, visually stunning, story-rich experiences.

NOTABLE ACHIEVEMENTS

TEAM

  • Nathanaël Dufour
    Co-Founder, Creative Producer

  • Laurent Bernier
    Co-Founder, Creative Director

  • Sébastien Nadeau
    Co-Founder, Head of Technology

  • Ghyslain Godon
    Game Designer

  • Paul Capo
    3D Artist

  • A.P. Johnson
    Head of Growth

  • Anuradha Mallik
    Programmer

  • Damien Sauzet
    Sound Designer

  • Sage Minard
    Community Manager

  • Liliana Muñoz
    Accounting

  • Mylène Paquet
    Graphic Designer