AWAY PRESS KIT
Welcome to AWAY's press kit! We tried to cover the essentials, but if you need any additional information feel free to reach out to us at info@breakingwalls.co and we'll happily make it available.
DESCRIPTION
AWAY: The Survival Series is a 3rd-person adventure game that takes you on a sugar glider's journey to save its family.
Step into your own personal nature documentary as you sneak past predators, hunt down your prey, and glide among the trees, all while a narrator describes your every move.
Every step of your story will take you deeper into the wild, where you will face new environments, new enemies, and new challenges. But beware of the dangers that lie ahead...
FACTSHEET
Developer:
Breaking Walls
Based in Montreal, Canada
Release date:
September 28, 2021
Available now!
PC, PlayStation 4, PlayStation 5
2022:
Xbox One
Platforms:
PC, PlayStation 4, PlayStation 5, Xbox One
Game Engine:
UE4
Genre:
Adventure (Single Player)
Languages:
English, French, German, Italian, Spanish. Portuguese, Russian
Website:
awayseries.com
AWAY on Steam
Social:
Facebook
Twitter
Instagram
Reddit
Youtube
Regular Price: TBD
FEATURES
Single-player, story-driven adventure
5-10 hours of gameplay
Play as a sugar glider on a journey to save its family
Narrated like a nature documentary
Follow the main story, or embark on various side-quests to uncover the mysteries of AWAY’s abandoned world
Run, jump, climb, and glide through beautiful environments
Explore a living, breathing world full of unique species of plants, insects, and animals
Hunt small prey, fight larger enemies or use stealth and agility to get past apex predators unnoticed
Photomode - Includes comprehensive settings including depth of field sliders and filters to ensure you get that perfect shot!
Experience short gameplay sequences playing as other creatures in the wild, such as beetles, lizards, crabs, and more…
Enchanting orchestral soundtrack by award-winning composer Mike Raznick, who also worked on BBC’s Life and Planet Earth II
VIDEOS
SCREENSHOTS
LOGO
STUDIO
Breaking Walls is an independent game studio founded by industry veterans in Montréal, Canada, an international hub for innovation and expertise in game development.
With decades of experience working on AAA titles such as Assassin's Creed, Prince of Persia, and Far Cry, our team has a passion for creating immersive, visually stunning, story-rich experiences.
NOTABLE ACHIEVEMENTS
United Nations - Most Adoptable Winner – 2021
Gamescom - Indie Arena Booth Selection – 2021
Indie Arena Booth - Best Business Promising 3rd Winner – 2021
GDC Best in Play Winner – 2019
TEAM
Nathanaël Dufour
Co-Founder, Creative ProducerLaurent Bernier
Co-Founder, Creative DirectorSébastien Nadeau
Co-Founder, Head of TechnologyGhyslain Godon
Game DesignerPaul Capo
3D ArtistA.P. Johnson
Head of Growth
Anuradha Mallik
ProgrammerDamien Sauzet
Sound DesignerSage Minard
Community ManagerLiliana Muñoz
AccountingMylène Paquet
Graphic Designer
CONTACT
Inquiries:
info@breakingwalls.co
Twitter:
https://twitter.com/AwaySeries/Facebook:
https://www.facebook.com/AwaySeries/Instagram: