Welcome to AWAY's press kit!  We tried to cover the essentials, but if you need any additional information, feel free to reach out to us at info@breakingwalls.co and we'll happily make it available.



Breaking Walls
Based in Montreal, Canada

Release date:


Game Engine:

AWAY on Steam


Regular Price: TBD


Inspired by nature documentaries, AWAY: The Survival Series is a 3rd-person adventure game that takes you on the Sugar Glider's breathtaking journey into the wild.

As cataclysmic storms bear down on the planet, you must travel across vast environments in search of safer lands. From the mighty treetops to the forest floor, immerse yourself in nature as you explore a vibrant world brimming with life, but beware of the dangers that await on your journey...


  • Story-driven gameplay
    Set in a post-apocalyptic nature documentary, AWAY takes you on the Sugar Glider's journey across a rapidly decaying planet as you make your way to safer ground.

  • Play as the Sugar Glider
    Sitting near the bottom of the food chain, this nimble marsupial makes up for its small size with superior agility as you jump, climb, and glide through your surroundings.

  • Stunning visuals
    From mighty treetops to the forest floor, immerse yourself in nature and uncover mysterious artifacts as you explore AWAY's breathtaking environments through the eyes of the beast.

  • Robust combat system
    Fend off vicious predators and hunt your prey as you encounter animals of all shapes and sizes in the perilous lands of AWAY.

  • Explore your world
    Stray off the beaten path and piece together the mysterious origins of your world as you tackle a variety of side-quests throughout your journey.

  • Original soundtrack
    Having worked on countless major soundtracks, ranging from games like Resident Evil, Call of Duty, and Destiny to movies such as Mad Max, Transformers, and Planet Earth II, Mike Raznick brings his experience as a multi-award winning composer and audio director to the AWAY series with an enchanting orchestral score.





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Media Mentions

Request press copy

To request a press copy of AWAY, simply send us an email at  info@breakingwalls.co and we'll be happy to send one your way!


Breaking Walls is an independent gaming studio based in Montréal, Canada, an international hub for innovation and expertise in game development.

With decades of experience working on AAA titles such as Assassin's Creed, Far Cry, and Rainbow Six, our team has a passion for creating immersive, visually stunning, story-rich entertainment experiences.


  • Nathanaël Dufour
    Co-Founder, Creative Producer

  • Laurent Bernier
    Co-Founder, Creative Director

  • Sébastien Nadeau
    Co-Founder, Head of Technology

  • A.P. Johnson
    Head of Growth

  • Ghyslain Godon
    Game Designer

  • Paul Capo
    3D Artist

  • Damien Sauzet
    Sound Designer

  • Anuradha Mallik
    Community Manager

  • Liliana Muñoz

  • Mylène Paquet
    Graphic Designer