Welcome to AWAY's press kit!  We tried to cover the essentials, but if you need any additional information, feel free to reach out to us at info@breakingwalls.co and we'll happily make it available.

 

Factsheet

Developer:
Breaking Walls
Based in Montreal, Canada

Release date:
Q4 2017/Q1 2018

Platforms:
HTC Vive (current) 
PlayStation VR (soon)

Website:
http://www.awayseries.com/
AWAY on Steam

Social:
Facebook
Twitter
Instagram
Youtube
Reddit
Linkedin

Regular Price: TBD

Description

AWAY: The Survival Series is an episodic virtual reality survival game.

Set in an uncertain future, a series of natural disasters threatens the survival of every species on the planet. Playing as several different animals, do you have what it takes to survive the increasingly hostile world of AWAY?

Equal parts action & adventure, each episode takes you on a new journey through the vast land of AWAY. Whether on the ground, in the air, or underwater, you must outwit your predators as you explore a rapidly decaying environment in search of salvation.

Narrated as a wildlife documentary, a reassuring voice accompanies you through every step, swing, and flight of your journey. In your solitary quest for survival, you must rely on stealth, agility, and quick thinking to make it through alive.

Features

  • Gripping & emotional storyline
  • Stunning visual quality
  • Innovative kinetic locomotion system
  • Wide array of character movements (run, jump, climb, glide)
  • Dozens of allies and enemies to encounter in the wild
  • Original orchestral soundtrack
  • Nature documentary-style game narration

Videos


Images

Black logo

White logo

Request press copy

To request a press copy of AWAY, simply send us an email at  info@breakingwalls.co

Additional links

AWAY Credits

  • Sébastien Nadeau
    Head of Technology, Breaking Walls

  • Nathanaël Dufour
    Creative Producer, Breaking Walls

  • Laurent Bernier
    Creative Director, Breaking Walls

  • André-Paul Johnson
    Head of Growth, Breaking Walls

  • Charles-Olivier Péloquin
    Project Manager & Level Designer, Breaking Walls

  • Julien Esposito
    Level Designer & Gameplay Programmer, Breaking Walls

  • Ghyslain Godon
    Game Designer, Breaking Walls

  • Paul Capo
    Artist, Breaking Walls

  • Mike Raznick
    Music, Freelancer

Contact