We're Breaking Walls, a small independent studio based in Montréal, Canada. Composed of industry veterans and fresh recruits, our team has experience working on titles such as Assassin's Creed, Far Cry, Splinter Cell, and Rainbow Six, among many others.

Our mission is simple: we aim to create amazing experiences and to have a blast doing it. We love pushing the boundaries of what's possible both in gaming and VR, and we believe our work speaks for itself.
Don't believe us? Go take a look and tell us what you think!

 

Laurent
Bernier

Creative Director

A.P.
Johnson

Head of Growth

Nathanael
dufour

Creative Producer

Ghyslain
Godon

Game Designer

Liliana
Muñoz

Accounting

sebastien
nadeau

Head of Technology

Paul
Capo

3D Artist

 

 

 

Want to join our team? Click here for more info!